A 256GB card will allow you to store even more of those larger games. A 128GB card will allow you to load EVERY 8-bit and 16-bit game out there, all of the arcade games that work, and quite a few PS1, Dreamcast, PSP, and Sega CD games (those systems have the largest file sizes). In general, I would expect to pay $20 for a 128GB card and $30 for a 256GB card. The prices fluctuate all the time, so keep an eye out for deals. In general, I recommend the cards listed below, in order or preference. I recommend you store that original card somewhere safe in case you run into any issues in the future, and buy a new SD card from a reputable brand like SanDisk or Samsung to use in your device. Since all of your games AND the software is stored on that single card, your safest bet is to replace it with a microSD card from a well-known brand (don’t worry, I’ll show you how to do that below). The RG351P will come bundled with a single microSD card, but it is from a generic brand and is prone to failure. Sandisk (left) and Samsung (right) microSD cards Unlock core/content directory/game overrides Unboxing Reflash the firmware onto a new card Think of this as your “one-stop-shop” for the RG351P before you branch out to more advanced techniques. I’ve written plenty of guides for this device, but this Starter Guide will consolidate and summarize each of those other tutorials. So this guide is designed to walk you through all of the things I wish I knew when first starting out. Not only did I order my device as soon as it was available, I also paid for expedited shipping - so I had no idea how to use it when it finally arrived, because there were no guides out yet. I hate to admit it, but my first week with the Anbernic RG351P was rough. Last updated: 28NOV2020 (see Changelog for details)
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